Parent Topic: STG
(Note: The SRTOGR program converts radar imagery from slant range to ground range, without using elevation data or having to estimate flight path parameters. If UTM registered elevation data is not available, or if it is impossible to collect ground control points on the input image, then SRTOGR can be used to convert slant range imagery to ground range instead.)
STG geometrically registers the input radar image data (DBIC) for the input file (FILI), and transfers the registered radar image to the output data channel (DBOC), such that it overlays the elevation image (DBEC) on the output file (FILO). It is assumed that the elevation image has been previously registered to a UTM grid using the PACE Geometric Correction Package, and that the UTM coordinates of the bounding rectangle for the output file have been defined with the GEOSET program. If no elevation data is available for the area (DBEC= ), the input radar image is registered to a UTM grid based on a flat terrain model.
STG determines the input radar pixel which corresponds to each output radar pixel in the output file. In other words, the registration process is output driven, not input driven. If there is no input pixel corresponding to a particular output pixel, then the output pixel value is not changed. This allows for mosaicking of the output imagery. If desired, the user could run the CLR program to pre-clear all pixels in the output channel(s), replacing the values with a specified grey-level value, before running STG.
The values of the input parameters FILI, FILO, DBEC, INPXSZ, ESCALE, DELAY, RANGETYP, and HEIGHT are set by the user before running the FLIGHT program, and normally do not have to be changed before running STG. Likewise, the values of the parameters OALTI, OHEAD, OPOINT, and OCOEFF, output by the FLIGHT program, should not be changed before running the STG program.
NEAREST NEIGHBOUR: This method takes the single input pixel nearest to the transformed point as the resampled output pixel. The advantages of this method include a very low computational cost, and the non-alteration of input pixel grey levels. This non-alteration is important if you are registering theme or classified data. The disadvantage is that the output image may be jagged and blocky in appearance if there is much rotation or scaling.
BILINEAR INTERPOLATION: This method takes a weighted average of the four input pixels around the transformed point. The advantages of this method include low computational cost and relatively smooth output images. The disadvantage is that the output image may appear slightly blurred.
CUBIC CONVOLUTION: STG uses the 4-point classic method. This variation of cubic convolution uses a 4-by-4 window of input pixels. This method is closer to the perfect sin(x)/x resampler than the Nearest Neighbour or the Bilinear Interpolation method. The advantage is a smooth, sharp output image. The disadvantage is a very high computational cost.